![]() With suitably atmospheric music which is not too overbearing, the game is a strangely calming experience that really does help you sink hours into developing and upgrading your devices. The game has two main playing modes, the campaign which is a selection of multiple scenarios, and Sandbox mode, where you can build and shape your own version of Hell with no limits. With a very in-depth tutorial, Hell Architect is very easy to understand once you’re taught the ropes. If you’re interested in that, definitely head over to their discord here. ![]() Additionally, in a livestream yesterday, Woodland Games put out an appeal for their community to submit ideas for new ‘Legends’ to add to the game. Don’t worry, we didn’t spot anyone too upsetting or recent in the roster. Most times you’ll start with biblical figures like Eve and Matthew but as you progress you’ll get ‘Legends’ to turn up like Nero or Jack the Ripper who each have their own cool effects on the sinners around them. There is quite a bit of humour derived from the names of these guys too. For some this will be blood, others will be most affected by fire, and it’s your job to make sure there’s a place for them to go. A sinner will need food, water and rest, and you’ll need to maximise the suffering you get by building the torture chamber that matches what each sinner is most scared of. If you fail to do so, they will lose their sanity and pass into Limbo, where you’ll have to buy their souls back. ![]() To get into the nitty-gritty of the gameplay, you’ll need to extract suffering from your sinners while keeping them sane by meeting their needs. Build the right facilities to “take care” of your sinnersīut your coworkers are secondary to the sinners put into your dubious care.
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